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About Me

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I am a 3D Generalist and Game Designer from Ontario, Canada. Graduated with an Advanced Diploma in Video Game Design and Development, Fanshawe College April 2018. 

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I have been executing every area of the pipeline; from concept to finished product. This includes; digital drawing, 3D modelling, digital sculpting, texturing, animation/character animation, rigging, as well as game and level design. I have created multiple characters that animate, art assets, and animations. As well as worked on sidescroller and first person shooter games; where I was responsible for the level designs and User Interface.

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I am experienced with most industry standard software's. Including; 3Ds Max, Maya, Mudbox, Zbrush, Photoshop, Substance Painter, Marmoset Toolbag, and Unity.

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Check out my gallery here as well as the links on the social page. I post regularly on Instagram and YouTube. As well as showcasing work in Artstation and Sketchfab.

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